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ENDLESS Legend

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  • Video Games
  • Endless Legend is a turn-based 4X fantasy strategy game from Amplitude Studios, the team behind Endless Space and Dungeon of the Endless. You lead one of eight civilizations on Auriga, a world scarred by an ancient catastrophe that sinks deeper into the cold with every winter. Explore its ruins, build cities, assimilate its peoples and decide whether your legend is written in trade, science or blood.

    A Dying World With a Long Memory

    Auriga has seen apocalypse before. Its seasons turn as you play, and the winters grow harsher as the world drifts toward its end, slowing armies, straining food supplies and forcing you to plan around the cold instead of simply waiting it out. Across the map lie the ruins of the Endless, the vanished precursors whose Dust still drives the world’s economy and magic. Every map is randomly generated, and you can set its size, shape and topography before you begin, so no two campaigns unfold the same way.

    Eight Civilizations, Eight Ways to Play

    Endless Legend’s factions are not reskins of one another. The Wild Walkers, Vaulters, Ardent Mages, Drakken, Broken Lords, Necrophages, Roving Clans and Cultists of the Eternal End each bring their own units, affinity and quest storyline, and several of them break the usual 4X rules outright.

    Broken Lords
    Once-noble knights whose spirits now live on inside suits of armor, the Broken Lords draw on Dust to sustain themselves, spending the empire’s wealth to heal their troops and grow their cities.
    Necrophages
    A ravenous insectoid swarm that feeds on the fallen, the Necrophages can never make peace with their neighbors, so every campaign becomes a race to outgrow and overwhelm the empires around them.
    Roving Clans
    Nomadic traders who cannot declare war, the Roving Clans win through commerce instead, profiting from the marketplace and using their wealth and diplomacy to stay safe on a hostile continent.
    Cultists of the Eternal End
    Zealots who can hold only a single city, the Cultists spread their influence by converting the minor factions around them, building a far-reaching faith out of one fortified heart.

    Expand Your Empire, Region by Region

    Auriga is divided into regions, and each region can hold only one city, so every settlement you found is a claim that matters and a border someone else will want.

    • Villages of minor factions dot the map. Pacify them through quests, force or Dust, then assimilate the faction to recruit its units and claim its traits, including the Ice Wargs, a bonus minor faction included with the game.
    • Heroes can be hired, equipped and trained through their own skill trees, then sent to lead armies into battle or govern cities to boost their output. The bonus hero Namkang joins the roster alongside the standard cast.
    • Dust is Auriga’s currency and the fuel of its magic, while luxuries and
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